AI Insights · Timothy · July 2023
Top 5 Shooter Games in Saudi Arabia for Q2 2023: Performance Insights
Discover the performance trends of the top 5 shooter games in Saudi Arabia during Q2 2023, including downloads, revenue, and active users.
In the second quarter of 2023, the shooter game category in Saudi Arabia showcased significant performance metrics across the top 5 games on a unified platform. Here’s a detailed look at the trends in downloads, revenue, and active users for these leading titles, based on data from Sensor Tower.
PUBG MOBILE by Tencent Mobile International Limited saw a dynamic quarter. Weekly revenue started at approximately $896K at the end of March and fluctuated, peaking at around $984K in early April before settling at $624K by the end of June. Weekly downloads varied, with a low of 37.9K in early May and a high of 62.5K in mid-June. Active users displayed an overall upward trend, growing from 963K in late March to a peak of 1.28M by the end of June.
Free Fire: 7th Anniversary by GARENA INTERNATIONAL I PRIVATE LIMITED demonstrated varied performance. Weekly revenue fluctuated between $52K and $115K, with a notable peak at $115K in mid-April. Downloads ranged from 31.3K in early May to 54.9K by the end of June. Active users maintained steady growth, starting at 1.58M in late March and reaching 1.71M by the end of June.
Call of Duty®: Mobile from Activision Publishing, Inc. experienced moderate fluctuations. Weekly revenue peaked at around $110K at the end of March but saw a decline to approximately $62K by the end of June. Downloads showed a similar trend, starting at 25.4K in late March and rising to 32.8K by the end of June. Active users remained relatively stable, fluctuating between 450K and 470K throughout the quarter.
Zooba: Zoo Battle Royale Games by Wildlife Studios had a consistent performance. Weekly revenue ranged from $10.9K to $26.5K, with a peak of $26.5K at the end of March. Downloads remained steady, ranging from 8.5K to 14.1K. Active users showed slight growth, starting at 132K in late March and increasing to 139K by the end of June.
Undawn by Level Infinite, despite being a newcomer, showed promising figures. Weekly revenue started at $12.5K in mid-June and increased to approximately $50.8K by the end of the month. Downloads saw a high of 159K in mid-June, tapering off to 12.5K by the end of June. Active users began at 127K and decreased to 58K by the end of June.
For more in-depth insights and detailed data, visit Sensor Tower.